biologist boss fight: shooting #gamedev #indiegame #unity3d #twine
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- @pixelpiles.bsky.socialBluesky
- @kinematicsoup.comBluesky
#ScreenshotSaturday: three people greyboxing and dressing a Synty farm in one Scene Fusion session. How many merge conflicts does that make? #gamedev #unity3d
- @jettelly.bsky.socialBluesky
Shaders can solve gameplay problems too! 💡 The Unity Shaders Pro Bundle helps you build effects your project can actually use. ➡️ jettelly.com/bundles/unit... #unity3d #gamedev #shaders #technicalart
- @medvejuuut.bsky.socialBluesky
a few weeks into vr. should i keep going? #screenshotsaturday #indiedev #unity3d #vrgaming
- @gingercrabgames.bsky.socialBluesky
This isn't right - everything except the screen is showing the video! #screenshotsaturday #indiedev #gamedev #unity3d #blender #robots #prot Play updated demo now! :-) store.steampowered.com/app/2939200/...
- @mattphasedarray.bsky.socialBluesky
Made this physics based sorting prototype on Itch. What do you think of it? Playable link: phased-array-studios.itch.io/sort-a-pile #indiegame #gamedev #indiegame #unity3d
- @ioanpits.bsky.socialBluesky
Made a little demake of one of my favourite scenes from Ballad for a Pierced Heart . Found the result funny, so here we are. #PSX #LowPoly #Unity3D
- @jettelly.bsky.socialBluesky
Each shot actually cuts a hole through the wall mesh in real time. 🔫 See how it works with ManifoldCSG in Unity: jettelly.com/blog/shootin... #unity3d #technicalart #gamedev #indiedev
- @pixelpiles.bsky.socialBluesky
you'll never guess what this is going to be #gamedev #indiegame #unity3d #twine
- @unitystoredeals.bsky.socialBluesky
A symmetrical, rotating pattern #gamedev #gamedevelopment #unity #unity3d #gameart #indiedev
assetstore.unity.com Weird: Kaleidoscope | Fullscreen & Camera Effects | Unity Asset Store
- @unitystoredeals.bsky.socialBluesky
🎁 FREE ✨ Action RPG Music Free #gamedevelopment #unity3d #gamedev #rpg #unity #indiedev
assetstore.unity.com Action RPG Music Free | Audio Music | Unity Asset Store
- @jettelly.bsky.socialBluesky
Cave Expedition runs its ropes and player body through the same physics system. 🧗 See why the team chose Obi: jettelly.com/blog/why-cav... #gamedev #unity3d #indiegame #indiedev
- @gamedevdaily.bsky.socialBluesky
🎁 FREE 🍻 Easy Chara – Hisa Teacher 2D Character Collection #unity #gamedevelopment #indiedev #unity3d #gamedev
assetstore.unity.com Easy Chara – Hisa Teacher 2D Character Collection | 2D Characters | Unity Asset Store
- @newheadstudio.bsky.socialBluesky
In The Pineapple Conspiracy 🍍, we generate volumetric caves in our procedural islands. On top of the many secrets they hide, we thought we could make them more visually appealing. How about stalactites? 🪨 Let's do that! #indieDev #gameDevelopment #proceduralGeneration #indieGameDev #unity3D
- @dianecls-dev.bsky.socialBluesky
Your game idea deserves more than a blank Unity scene Create map-based gameplay and add visual effects for explosions, hits, and impacts like Balatro with the “Prototype Accelerator Bundle.” A very handy combination for your next Unity project! #GameDev #IndieDev #Unity3D #MadeWithUnity #DevTool
static.klipy.com Balatro Balatrillion
- @dianecls-dev.bsky.socialBluesky
Why reinvent the wheel when you could focus on the balance that makes your card games excellent? The “Prototype Accelerator Bundle" include Unity Card Game Toolkit. More prototyping. Fewer tedious tasks. More card🃏 #GameDev #IndieDev #Unity3D #CardGame #BoardGame #DevTool
- @evilkookey.bsky.socialBluesky
I have a question. As a player, do you care about achievements in the games you play? #indie #indiedev #indiegame #gamedev #gaming #unity3d #indiegames #indiegaming #kartracing #MarioKart #diddykongracing #HopnMarty #n64
- @indiegamedaily.comBluesky
Crow Goblin - Winged Plague Doctor Alchemist: Unleash the dark gothic fantasy of a winged plague doctor Command the arena with this stylized winged plague doctor and alchemist #Fab #3DModels #GameAssets #3DAssets #GameArt #3DArt #GameDev #UnrealEngine #Unity3D #IndieGameDev
indiegamedaily.com Crow Goblin
- @bunp.bsky.socialBluesky
Experimenting with manually authored mip maps to help reduce distance shimmer. #unity #gamedev #indiedev
- @438foxes.bsky.socialBluesky
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