Friendly tropical precision platformer we're making! try the speedy Adventure with us! store.steampowered.com/app/5011940/... #ballaqua #platformer #multiplayer #marble #indiegame
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Best match combines word and meaning matches. Phrases, hashtags, accounts and websites guide which posts fit; timely queries also favor recent posts. Match labels describe why a post appears, not its quality or accuracy.
- @collapsemachine.bsky.socialBluesky
- @playtesterhq@mastodon.socialMastodon
In Ladder Lad, a demo physics platformer where nobody can jump, you climb, wobble, and bounce using ladders only, tackling precise ladder-themed challenges to reach higher peaks. Play the demo: playtester.io/ladder-lad #IndieGaming #GameDev #Gaming #IndieDev #IndieGame
playtester.io
- @kemonomimic.moeBluesky
new jumps, kicks, and dodge effects #SuperDevDay #スーパーゲ制デー #screenshotsaturday
- @danielmnd.bsky.socialBluesky
Getting closer to an early access release! #indedev #gamedev
- @metalmouse85.bsky.socialBluesky
The main feature of the game is the enemies can navigate the platforms with no A*, they navigate what they see and remember only no cheap tricks. #indiegames #indydev #videogames #platforming #puzzle
- @straydreamarts.bsky.socialBluesky
The machines you scrapped are back, and they want your skills. New Scrapfit build is up: a new act, six new enemies, and a build screen that finally shows its numbers. Free in your browser: straydreamarts.itch.io/scrapfit-dev #indiedev #roguelike #gamedev
- @alandorgames.bsky.socialBluesky
After 27 hours of open beta, Déjà Jump is at 325 deaths and only 18 wins. The current #1, Maés, has gone 19 hours unbeaten. Can you take the spot? Free in your browser until Thursday: beta.alandorgames.com #indiedev #gamedev #pixelart
- @cliveandsplash.bsky.socialBluesky
I've been working a little more on splash and getting him to feel more like water, before her could only climb vertically but now he can climb vertically and traverse along ceilings. #indiedev #gamedev #devlog #gaming #2d #creator
- @riggyapp.comBluesky
Same cat, now in PixiJS 8: a layered PSD rigged into Spine 4.2 and loaded with spine-pixi-v8. Four short code blocks, live demo. riggyapp.com/blog/pixi-sp... #gamedev #pixijs #indiedev
- @igdrasthelizard.bsky.socialBluesky
Brass & Brine is now Pelagics & Potential! I just pushed out an update adding grenades, enemy scaling, and a hilariously amateur main menu. Full devlog below. igdras.itch.io/pelagicsandp... #indiedev #godot
igdras.itch.io Update 3: Grenades! Main Menu! Infinite difficulty!
- @talehammer.bsky.socialBluesky
#gamedev be like that sometimes
- @traz.bsky.socialBluesky
programmed the new plate stacking system boss #godot #godotengine #gamedev #indiegame #indiegamedev
- @madaxegames.bsky.socialBluesky
Charged shots sometimes send the disc straight through the arena floor. Filed that under "feature" for now 😅 #indiedev #gamedev #godotengine
- @nendee.bsky.socialBluesky
The third character, Ray, he's a mobile field manipulator, repurposes the enemies' attacks and once dead, the enemies themselves to hp and projectiles. You can play it safe and get less damage or go in with melee for a mark that explodes into more projectiles #gamedev #indiedev #indiegame #pixelart
- @scigirlgame.bsky.socialBluesky
Shrink it. Stomp it. In Scigirl, every living thing can be resized. Shrink an enemy down to size, then jump on it to finish the job. 💥 Wishlist on Steam: store.steampowered.com/app/1485110/ #Scigirl #IndieGame #IndieDev #GameDev #Platformer #HandDrawn #2DGame #IndieGames #Polaris #IndieArenaBooth
- @mifbridge.mifshowcase.storeBluesky
A market square by level editing: measured bounds, no clipping Built in Unreal Engine 5.7 by 2,465 MifBridge calls, filmed while it was built. You decide what it may do: read, scratch or full. Only a person can change the level. mifshowcase.store/showcase #UnrealEngine #gamedev
- @dianecls-dev.bsky.socialBluesky
This week, I managed to set it up so we can limit the number of cubes and the size of each element in the level to be recreated in Unity thank my last tool Level Builder for Unity. There are a few minor bugs to fix, but overall it works. #GameDev #IndieDev
We have finally got fractures and elevation! The world is looking beautifully broken! Excited for @frax release. I already have an itch page but I'm trying to make everything look good. #gamedev #indiedev
- @stonejawgames.comBluesky
Take the legs, then finish them on the floor. The sweep in my 3D brawler. Once they're down, they're not safe. #indiedev #godot #gamedev #indiegame
- @typhdeveloper.bsky.socialBluesky
#gamedev #mEngine #customengine 𝓶E++Ǝ𝓶 𝓔𝓷𝓰𝓲𝓷𝓮 : Thanks AntijnvanderGun!🙂 Modified and flying sketchfab.com/3d-models/tn... ====================================== Watch on X: 👹Better HQ audio/video: x.com/FrankTyphMik... ======================================
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