WIP, i think the UI design is coming along nicely
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- @derekglennon.bsky.socialBluesky
A bug is just a feature waiting to happen #gamedev #indiegame #godot #screenshotsaturday
- @quadraticink.bsky.socialBluesky
This has finally evolved into a little proof of concept demo. Controls are rough, and UI is non-existent, plus obvious programmer art here, but I mostly wanted to make sure that crafting is practical and technique is performant enough to really build with it at scale. #godot #gamedev
- @mrchibis.bsky.socialBluesky
#art #gamedev #development #log Dev Log, October 10th, Testing the overworld graphics unsure about how this looks but i am enjoying new audio i'm learning and fiddling with!
- @jabroniooc.bsky.socialBluesky
Me randomly because of Joel #vargskelethor
- @ideasalmanac.bsky.socialBluesky
Shouldn't be that hard of a jump #pixelart #gamedev #indiedev
- @terribletv.bsky.socialBluesky
The dangers of debugging games
- @phyoke.bsky.socialBluesky
Finding little bugs in the middle of whiteboxing #gamedev #indiegame #indiedev #godot #lowpoly #n64
- @mcgillij.devBluesky
Working on making different ship skins #screenshotsaturday #godot #gamedev #indiegames
- @phiiraco.lhlgames.comBluesky
first infinite scrollable menu i've done. i would say it suffers from BreathOfTheWildMenuUX but it at least makes sense why its a list. i also wanna make pages searchable if possible such that its not a pain to navigate the notebook #indiegames #gamedev
- @wynspace.bsky.socialBluesky
MotionGfx: animations written as plain Rust, played in Bevy. This Rubik's cube scramble and solve is one timeline of relative Transform tweens, built with bevy_motiongfx. github.com/voxell-tech/motiongfx #bevy #rustlang #gamedev #motiongraphics #bevyengine
- @bellathealien.bsky.socialBluesky
Its not where I want it but not a bad first try giving objects buoyancy #indiegames #unity #gamedev
Here it is again without the debug overlay and temporary step sounds. #screenshotsaturday #godotengine #gamedev
- @shoyslayer.bsky.socialBluesky
got items working + some screenshake for whenever you eat shit
Creeping around Town Dream Daughter store.steampowered.com/app/5151820/... #digitalart #indiegame #puzzlegame
- @typhdeveloper.bsky.socialBluesky
#gamedev #mEngine #customengine 𝓶E++Ǝ𝓶 𝓔𝓷𝓰𝓲𝓷𝓮 : #BulletPhysicsLibrary 🙂 Thanks IVA!🙂 sketchfab.com/3d-models/lo... ====================================== Watch on X: 👹Better HQ audio/video: x.com/FrankTyphMik... ======================================
- @uralys.bsky.socialBluesky
level 1.10, built in the editor then rushed up the left side the game calls it LEVEL INCOMPLETE: I left 2 gems behind :) which way would you go to grab all 3 ? free steam demo store.steampowered.com/app/4758990/Faraday_Corridors Next Fest j-9 #godot #gamedev #indiedev
- @shenbotmakes.bsky.socialBluesky
Dialogue system rigged up in the game. #indiegame #indiegames #indiegamedev #screenshotsaturday
- @sir-pixelated.bsky.socialBluesky
I worked on the opening cutscene today, I don't want to show everything yet but here's a small bit of it. #GodotEngine #GameDev #IndieDev
- @cat7games.bsky.socialBluesky
Menu now works with Mouse Cursor, Keyboard, and GamePad. #ScreenshotSaturday #gamedev #indiedev
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